I don’t know if any of us at the hub have ever designed a board game, but I know that we’ve designed a few RPGs in the past. The earliest of which was a D&D knockoff where ability scores just kept going up (“Woohoo! Charisma of 53!) and attack rolls of 6 on a d6 were dismemberments. So I can fully understand looking back on something you’ve made and asking yourself: “What were we thinking!?”
Oh, and the video’s audio is NSFW simply due to language, so use headphones, or something.