Board James – Deadly Danger Dungeon

I don’t know if any of us at the hub have ever designed a board game, but I know that we’ve designed a few RPGs in the past. The earliest of which was a D&D knockoff where ability scores just kept going up (“Woohoo! Charisma of 53!) and attack rolls of 6 on a d6 were dismemberments. So I can fully understand looking back on something you’ve made and asking yourself: “What were we thinking!?”

Oh, and the video’s audio is NSFW simply due to language, so use headphones, or something.

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Has been the Dungeon Master for the group since the early nineties. It all started when a school friend’s mother ran U1: The Sinister Secret of Saltmarsh for him and some friends. Enthralled by this new thing he'd discovered, he quickly assembled a group of his own and began running games. From that point forward, he was hooked and hasn’t looked back since. He’s run games that run the gamut from old school to indie, and is always looking to try new systems or tinker with existing ones.

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