Stompy Bot, the aptly named and newly formed development studio out of St John New Brunswick has announced that they’re going to be adapting the beloved little Canadian wargame/RPG Heavy Gear to the world of videogames again. It’s been awhile since the Activision games came out, so this is cool to see. I look forward to seeing what they produce and am already excited by the concept art they’ve shown as part of their press release.
Check it out here.
Monte Cook has been busy at work on a new RPG for a while now and recently it was revealed to be a science fantasy game called Numenera. Set after the rise and fall of eight civilizations on earth, you play members of the ninth civilization, rewarded for exploring its mysteries.
Check out the super-fancy website here.
UPDATE: And now there’s a Kickstarter.
Mechnoir is out and you should buy it (if you didn’t get it free as a Technoir Kickstarter backer, that is). It’s $5. What is it? It’s the super cool streamlined system of Technoir (itself an evolved version of the system in Chronica Feudalis) only now with giant stompy robots. What’s also very cool is that the book is released under the creative commons, meaning that if you want to hack it and publish said hack (with proper attribution), or if you want to share the PDF with remote friends who have no money (so you can all play online), you can do it.
That last bit is especially helpful. Our weekly games at the hub are online (via Skype), as our members are scattered to the four winds. Getting explicit permission to make our lives as a group easier is immense, and I support it wholesale (with my moneydollars and love).
You can read more about the release from Jeremy’s website here.
Now this is interesting. Remember Peter Adkinson, the guy who started Wizards of the Coast? You know, that little company that created Magic: The Gathering and re-invigorated D&D before “retiring” (in a manner of speaking). Well, he’s got a new project and it’s a web series called Hostile Work Environment. What’s cool about this is that it’s going to take RPG adventures and translating them to the screen. I imagine a result similar to JourneyQuest in its execution, and that’s not a bad thing by any stretch.
Check out the article on The Escapist about this.