This is slightly old news, but I’m sharing it anyway, damnit! Cubicle 7, the fine folks behind the Doctor Who RPG and the very cool Lord of the Rings RPG called the One Ring are now making a D&D 5th edition version of Tolkein’s setting that started it all. The book should be out this summer, and I’m looking forward to seeing it!
Because everything is being funded through Kickstarter these days (and believe me, I’m not complaining!), you may be interested in knowing that Evil Hat has launched a Kickstarter for The Dresden Files cooperative card game. Having backed an Evil Hat Kickstarter in the past, I can attest to their prowess in putting these things together. They’re always a great deal.
The ever-wonderful Critical Hits is reporting that the setting of Magic: The Gathering, Zendikar, has come to D&D via a free PDF. What’s more, WotC is running a survey to gauge interest in a paid book for the setting as well.
In a combination of “hey, check this out!” and “I need to file this somewhere for later”, here’s an interesting micro RPG where you create your character through play. Here are the entirety of the rules (I’m not kidding):
Say what you do and roll a number of d6s.
If the sum of your roll is higher than the opposing roll (either another player or the DM), the thing you wanted to happen, happens.
The number of the d6s you roll is determined by the level of skill you have.
At start, you have only one skill: Do anything 1.
If you roll all sixes on your roll, you can get new skill one level higher than the one you used for the action. The skill must be a subset of what happened to you in the action (Say, Athletics 2 if you were climbing a wall, or Teeth of Biting 2 if you were eating a cake).
For every roll you fail, you get 1 XP.
XP can be used to change a die into a 6 for advancement purposes but not for success purposes.
I found this really great little set of tools online. What stands out to me as especially useful and well-made is what the developer has termed the “Fiascomputer”, a tool for playing Fiasco online. Fiasco isn’t especially difficult to play online, but it’s certainly helped along with good visualization, and this web app seems to help along that line. I definitely recommend checking it, and the other tools, out here.
The exclamation points are critical. Midnight Syndicate, you may remember, created an official (I think) soundtrack for D&D back in the dark ages of 13 years ago. Well, now they’re back and making “spoopy” tunes for the beloved space-hogging Zombies!!! boardgame that is celebrating it’s 15th anniversary this year (!).
It’s not often that you hear of an acquisition in the RPG industry (outside of Acquisitions Incorporated anyway), but “not-quite-dead-completely” venerable company West End Games has been bought by Nocturnal Media. If you’re not familiar with either company, West End Games made the D6 System that many know from their excellent Star Wars RPG. Beyond that, their famous (in our circles) for things like Paranoia and Torg. Nocturnal Media is the company behind such classics as Pendragon.
It should be interesting to see what happens. First on the docket for this is for Nocturnal to publish a new edition of Web & Starship funded through a Kickstarter launching on April 19th. I’m personally not familiar with Web & Starship, myself, but it appears to be an interesting asymmetrical board game from 1984, created by veteran designer Greg Costikyan.
Not only is RIFTS coming to Kickstarter, but now we’re getting a new edition of Unknown Armies! As of this writing, the game has 17 days left on its Kickstarter, but has already beaten its funding goal handily. Still, it’s a great way to get in on the ground floor, and Atlas Games’ previous Kickstarter for Feng Shui 2 went very well, so this should be a safe bet. It’s like the 90s are back, baby!
On April 26th, Pinnacle Entertainment Group will be launching a Kickstarter for a conversion of Palladium’s RIFTS setting to Savage Worlds. The Kickstarter will run until May 19th, at which point we will know whether there’s enough interest in RIFTS on another system. Personally, as someone who grew up playing Palladium games alongside AD&D 2e, but grew to understand that there were better systems than Palladium’s now-well-aged system, this is a welcome sight indeed. I’m very curious to see what the final product looks like, and it might very well be a good reason to return to the gonzo* world of RIFTS.